2016年09月10日雅思阅读机经考题回忆 | |||||||
Passage One | 新旧 | 题材 | 题目 | 题型 | |||
旧 | 地理 | Bondi Beach in Australia | 判断题5 填空题8 | ||||
文章主旨:文章介绍邦迪海滩。曾经在澳大利亚并不受欢迎。直到英国人进入的时候受英国文化的影响,后来发展了当地的旅游。 | |||||||
判断5: 1. 邦迪沙滩一开始是非常受欢迎的。 False 2. NOT GIVEN 3. NOT GIVEN 4. TRUE 5. FALSE
填空8 6. Tram 7. 1954 8. Beach volleyball 9. Environment 10. wealthy people 11. Manly 12. Bondi 13. tiled roofs
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Passage Two | 新旧 | 题材 | 题目 | 题型 | |||
新 | 科学 | Wood blocks played by children | 判断4 选择6 填空3 | ||||
文章主旨:本文主要讲解了孩子们玩积木。通常情况下小孩子玩积木反而成功率高,是因为他们凭感觉,而大点孩子考一些理论和知识反而会失败。同时提到一个优秀老师通过不断提问学生,让学生自己找到错误的教学方法。 | |||||||
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Passage Three | 新旧 | 学科 | 题目 | 题型 | |||
新 | 历史 | Neandethal Technology | 配对5 选择5 填空3 选择1 | ||||
文章主旨:文章主要讲解了穴居人的移居的历史过程,起初他们在洞穴里面。后来由于天气和其他原因不断改变居住地址和环境,最后学习起火。 | |||||||
相似文章推荐: Storytelling, From Prehistoric Caves To Modern Cinemas It was told, we suppose, to people crouched around a fire: a tale of adventure, most likely—relating some close encounter with death: a remarkable hunt, an escape from mortal danger, a vision, or something else out of the ordinary. Whatever its thread, the weaving of this story was done with a prime purpose. The listeners must be kept listening. They must not fall asleep So. as the story went on, its audience should be sustained by one question above all. What happens next?
The first fireside stories in human history can never be known. They were kept in the heads of those who told them. This method of storage is not necessarily inefficient. From documented oral traditions in Australia, the Balkans and other parts of the world we know that specialised storytellers and poets can recite from memory literally thousands of lines, in verse or prose, verbatim—word for word. But while memory is rightly considered an art in itself, it is clear that a primary purpose of making symbols is to have a system of reminders or mnemonic cues—signs that assist us to recall certain information in the mind's eye.
In some Polynesian communities a notched memory stick may help to guide a storyteller through successive stages of recitation. But in other parts of the world, the activity of storytelling historically resulted in the development or even the invention of writing systems. One theory about the arrival of literacy in ancient Greece, for example, argues that the epic tales about the Trojan War and the wanderings of Odysseus—traditionally attributed to Homer—were just so enchanting to hear that they had to be preserved So the Greeks, c. 750-700BC. borrowed an alphabet from their neighbors in the eastern Mediterranean, the Phoenicians.
The custom of recording stones on parchment and other materials can be traced in many manifestations around the world, from the priestly papyrus archives of ancient Egypt to the birch-bark scrolls on which the North American Ojibway Indians set down their creation- myth. It is a well-tried and universal practice: so much so that to this day storytime Is probably most often associated with words on paper. The formal practice of narrating a story aloud would seem—so we assume—to have given way to newspapers, novels and comic strips This, however, is not the case Statistically it is doubtful that the majority of humans.
currently rely upon the written word to get access to stories So what is the alternative source'?
Each year, over 7 billion people will go to watch the latest offering from Hollywood. Bollywood and beyond. The supreme storyteller of today is cinema. The movies, as distinct from still photography, seem to be an essentially modem phenomenon. This Is an illusion, for there are, as we shall see, certain ways in which the medium of film is indebted to very old precedents of arranging sequences' of images. But any account of visual storytelling must begin with the recognition that all storytelling beats with a deeply atavistic pulse: that is. a good story' relies upon formal patterns of plot and characterisation that have been embedded in the practice of storytelling over many generations
Thousands of scripts arrive every week at the offices of the major film studios. But aspiring screenwriters really need look no further for essential advice than the fourth-century BC Greek Philosopher Anstotle. He left some incomplete lecture notes on the art of telling stories in various literary and dramatic modes, a slim volume known as The Poetics. Though he can never have envisaged the popcorn-fuelied actuality of a multiplex cinema. Anstotle is almost prescient about the key elements required to get the crowds flocking to such a cultural hub He analyzed the process with cool rationalism. When a story enchants us. We lose the sense of where we are: we are drawn into the story so thoroughly that we forget. It is a story being told This is in Aristotle's phrase, the suspension of disbelief.
We know the feeling. If ever we have stayed in our seats, stunned with grief, as the credits roll by. or for days after seeing that vivid evocation of horror have been nervous about taking a shower at home, then we have suspended disbelief. We have been caught, or captivated, in the storyteller s web Did it all really happen? We really thought so—for a while. Anstotle must have witnessed often enough this suspension of disbelief He taught at Athens, the city where theater developed as a primary form of civic ritual and recreation. Two theatrical types of storytelling, tragedy and comedy, caused Athenian audiences to lose themselves in sadness and laughter respectively Tragedy, for Anstotle. was particu- larly potent in its capacity to enlist and then purge the emotions of those watching the story unfold on the stage, so he tried to identify those factors in the storyteller's art that brought about such engagement He had. as an obvious sample for analysis, not only the fifth- century BC masterpieces of Classical Greek tragedy written by Aeschylus, Sophocles and Euripides Beyond them stood Homer, whose stories even then had canonical status. The Iliad and The Odyssey were already considered literary landmarks—stories by which all other stories should be measured So what was the secret of Homer's narrative art?
It was not hard to find Homer created credible heroes. His heroes belonged to the past, they were mighty and magnificent, yet they were not. in the end. fantasy figures. He made his heroes sulk, bicker, cheat and cry They were, in short, characters—protagonists of a story that an audience would care about, would want to follow, would want to know what happens next As Aristotle saw. the hero who shows a human side—some flaw or weakness to which mortals are prone——is instinctively dramatic. |
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